Design Narratives (from Workshop1)

Design narratives are accounts of critical events in a design experiment from a personal, phenomenographic perspective. They focus on design in the sense of problem solving, describing a problem in the chosen domain, the actions taken to resolve it and their unfolding effects. They provide an account of the history and evolution of a design over time, including the research context, the tools and activities designed, and the results of users’ interactions with these. They portray the complete path leading to an educational innovation, not just its final form – including failed attempts and the modifications they espoused. 

Design Patterns (from Workshop's 1 & 2)

A design pattern describes a recurring problem, or design challenge, the characteristics of the context in which it occurs, and a possible method of solution. 

Design Pattern Cards (used in Workshop 4 - rapid design challenge)

The design pattern cards are one line summaries of the patterns that can be use in a design activity.

Publications (developed during the writer's workshop)

These papers have been published in eLearning Papers #42